A downloadable tool for macOS

Buy Now$49.00 USD or more

 Turn your images and videos into 2D animation for Godot

Forge PRO helps you select useful frames, arrange playback timing, preview your animation and deliver it to Godot. It works with media you already have, including locally generated videos, recordings and rendered clips.

beta.8 (0.1.0b8), macOS Apple Silicon beta. Terminal installation is required. Frame selection and previews run in your local browser.

beta.8: guarded Godot recording and real-image UI workflow

Godot preview recording isolates control input so hover, slider and pause actions cannot alter the recording. A minimized or stalled window retains a failed result for retry in a new directory. Windows UTF-8 output, available H.264 encoder selection and path handling are also corrected; the customer platform scope remains as stated before purchase.

UI guidance adds a recipe and regression procedure for actual PNGs: background/transparent foreground layers, staggered menu reveal, hover/press, popups, English/Chinese and wide/narrow layouts. Text, buttons and interactions remain native Godot nodes. Source artwork can come from a separately selected tool such as Codex, followed by local Forge preparation. No image model, AI account or generation credits are bundled.

Candidate comparison, source timing/loop checks and APNG review from beta.7 remain included. Previous failures and verification limits are retained; technical checks do not establish artistic, motion, rights or user acceptance. Free Forge remains pinned to 0.7.7; preserve legacy locks and existing runs.

beta.8:Godot 录制保护与真实图片 UI 流程

Godot 预览录制隔离控件输入,避免悬停、滑条或暂停操作干扰录制。窗口最小化或停止绘制时保留失败记录,便于在新目录重试。Windows 的 UTF-8 输出、可用 H.264 编码器选择及路径处理也有修正;本商品支持范围仍以购买前说明为准。

UI 制作指导补充实际 PNG 的配方与回归方法,覆盖背景/透明前景分层、菜单逐项浮现、悬停/按下、弹窗、中英文和宽窄屏。文字、按钮与交互保持 Godot 原生节点。源图片可用 Codex 等独立选定工具生成,再由 Forge 本地准备;本包不内置图片模型、AI 账号或生成额度。

继续包含 beta.7 的候选对照、原始时长与循环核验,以及 APNG 审阅流程。旧失败与验证限制保留;技术检查不代替美术、动作、许可或用户验收。默认免费 Forge 仍为 0.7.7,保留旧锁和已有 run。

beta.8 was rebuilt on October 10, 2026 from independently reviewed, fast-forward-merged commit 74dfefafaefa26b9d54e2d31178279230af6448b. Its wheel is byte-identical to the package actually installed on Windows and independently reverified on Mac. Both platforms have 153 source and installed tests, five CLI integrations, four short captures, ten complete long recordings including the first, and input/failure guards. Mac also has OS mouse/keyboard checks in wide/narrow always-on-top windows. See the supplied verification.json for this release rebuild and installed rechecks. Recording requires a drawable temporary native window; ordinary-window visual navigation, arbitrary occlusion/lock, other device matrices and artistic/license acceptance remain unverified. Windows technical regression does not expand this offer’s macOS Apple Silicon customer support. The beta.7 records below remain historical evidence.

New in beta.7: compare candidates and verify playback timing

Compare prepared candidates with synchronized PNG playback, source timing and loops. Save per-frame draft observations; they do not accept artwork. Native capture now verifies recording clocks and timestamps. Suggestion analysis limits return source_analysis_limit with a source/layout hint.

Two new-source attempts (six-frame walk and one-shot effect), two generation requests each, stopped after a targeted retry because motion/layout defects and transparent-component limits remained. Neither new source was prepared, accepted or delivered; six real benchmark tasks are not completed.

中文更新:beta.7 新增候选对照审阅和观察记录,保持原帧数、时长与循环;逐帧备注是草稿。修正 Godot 录制时钟并核验时间点,分析预算失败提供 source_analysis_limit。六帧行走与单次特效各生成两次后仍未通过,未准备/接受/交付,不宣称六项真实基准完成。

What you can do

  • Select frames from PNG images or sprite sheets and adjust their order and timing.
  • Choose a continuous section of a local video and keep its original timing.
  • Preview at normal speed, slow down or step through frames. Check edges on light and dark backgrounds.
  • Save valid drafts and resume later.
  • Compare idle, movement and one-shot actions. Create a Godot example to test movement, left/right turns and action changes.
  • Play separate effects alongside character actions and set their release timing. Released effects keep their direction when the character turns.

Included: full-color review and verified workflow

Full-color transparent APNG review preserves decoded RGBA, authored timing and loop intent through the bundled Skill helper. Godot animation delivery still uses PNG frames/atlases with SpriteFrames, not default APNG import. Existing RGBA artwork keeps its alpha without chroma matting. Contact/onion evidence, check-run, managed Skill install/check, bilingual brief, actual-image suggest-recipe, timing confirmation and native capture-preview are included.

The default toolchain is free Forge 0.7.7. Legacy 0.6.3/0.7.6 locks remain available: deliver an old run with its preparation Forge executable and matching lock, or prepare and review a new run. All current customer files are supplied in the ZIP; private GitHub access is unnecessary.

Coordinated background, character, effect, UI and audio guidance helps check complete silhouettes, game display scale and retained source evidence. Includes a self-contained four-frame one-shot effect recipe/PNG and a manual review template. Music and image generation use separately selected tools.

Includes beta.4’s editable native Godot UI/title templates: independent background/foreground, staggered menu reveal, interruptible hover/focus feedback, modal controls, English/Chinese configuration and reduced motion. The synthetic playable sample tests start/return; actual game navigation remains your integration work.

Included

Installation wheel, guides, the companion AI-assistant Skill, recipes, geometric fixtures, a real PNG before/after comparison, a runnable Godot sample, reproducible checks and file checksums. Private character artwork and source videos are not included. English installation instructions and matching English/Chinese license documents are included; some detailed notes remain in Chinese.

Actual source and processed PNG comparison using a geometric fixture.
The geometric fixture loaded in Godot. This is a technical sample, not character artwork.

Before buying

Supported customer platform: macOS Apple Silicon. Windows, Linux and Intel Mac are not currently supported by this offer. Python 3.12 is recommended; the declared minimum Python 3.10 has not been tested. Pillow, pinned free Forge 0.7.7 and Godot are needed; video processing also needs FFmpeg/ffprobe. Preserve existing game toolchain locks.

Forge PRO processes existing media. It does not generate character artwork or new motion, correct limbs automatically, or include third-party AI accounts or credits. Color consistency advice is part of the Skill, not an automatic repair feature. Difficult backgrounds and incorrect source motion may need additional work. Skill integration depends on your AI assistant.

beta.7 was rebuilt from merged commit 817cddc52ec068b628526d46840148f1bc92cdaa and verified on October 9, 2026: 146 source and 146 isolated installed-wheel tests, five CLI integrations, three APNG RGBA/timing/loop/run-preservation fixtures, character Godot captures at 20/30/60fps and effect capture at 30fps passed. Windows/Linux/Intel Mac native Pro, other Godot versions, device exports/performance, repeatability and browser interaction for this merged build remain unverified. Prior candidate timeout/browser errors remain documented. Technical evidence does not guarantee artistic quality.

Free Forge remains MIT-licensed. Forge PRO is a separate proprietary product.

US$49 — one-time purchase, beta.8 upgrade included

Existing buyers receive this beta.8 upgrade free. The price remains US$49 minimum, paid once; access does not expire monthly. One individual purchaser may use legitimately downloaded versions locally for personal or commercial game projects. Do not redistribute paid packages or documents, share downloads or share an individual license among multiple people.

Beta.2 and beta.3 fixes and documentation updates actually released on this project are included without an additional charge. No update frequency, date, specific future feature or lifetime updates are promised. Later separately sold editions, including 1.x, and other products are not automatically included. Keep backups; permanent hosting of every historical version is not promised.

For installation and use questions, contact the creator through this product page with your system, edition and sanitized errors. No response-time guarantee, indefinite support period or custom production is included. Within seven days of purchase, contact the creator or itch.io support to discuss a refund under applicable platform rules and law. This does not promise unconditional refunds or limit other statutory/platform remedies.

Read LICENSE-itch-beta3-EN.md, the matching Chinese license and beta8-升级说明.md in the new package. Existing terms are retained byte-for-byte. This upgrade does not remove rights granted for beta.2. Free Forge and third-party licenses remain unchanged.

About the visuals

The cover/banner are AI-generated decorative brand artwork. PNG comparisons are actual bundled fixtures, and the Godot image is a direct render of the shipped geometric demo. The existing workflow graphic is explanatory and is not a software interface. Geometric fixtures do not demonstrate character-art quality.

Updated 10 days ago
Published 18 days ago
StatusIn development
CategoryTool
PlatformsmacOS
AuthorMightyKartz
AI DisclosureAI Assisted, Code, Graphics, Text

Purchase

Buy Now$49.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $49 USD. You will get access to the following files:

Forge-PRO-beta8-itch-20261010.zip 1.8 MB
Forge-PRO-beta7-itch-20261009.zip 1.7 MB
Forge-PRO-beta6-itch-20261009.zip 781 kB
Forge-PRO-beta5-itch-20261007.zip 477 kB
Forge-PRO-beta3-itch-20261005.zip 134 kB
Forge-PRO-beta2-post1-itch-20261001.zip 79 kB

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